1.8.1
Hello Whoever is reading this,
I haven't made a proper devlog in a while, so instead trying to be professional I'm going to dump my GitHub notes here and call it a day. If you need clarification just leave a comment and I'll respond in a Day or two.
Character Changes
Universal:
Changed how players push each to remove jump glitch
Added Jump Squat - 3 Frames for both characters
Added a new Stage "Grand Canyon" it doesn't look like the Grand Canyon but it's new, and the walls can't be jumped off
Attack Linking Certain moves can be canceled if hit.
Removed Vertical knockback scaling
The Camera now zooms in closer the characters
Ray:
Red Wind Dive now has a blockable grab hitbox
Solar:
Gave her pony tails because why not(WIP)
Blade Ignition can be canceled into Dash on startup
Files
Get Fire Around The World
Fire Around The World
A somewhat fast fighting game
Status | In development |
Author | Plot Boi |
Genre | Fighting, Platformer |
Tags | 2D, Godot |
Languages | English |
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